Sep 2004 - Jul 2008 Moscow, Russia
Informatics Science Laboratory at Bauman Moscow Technical University
During middle school took development and informatics science clasess
Sep 2008 - July 2012 Moscow, Russia
Product design & Innovation at Synergy Moscow University
Sep 2010 - Oct 2011 Moscow, Russia
Industrial Designer at Solo Design
I designed interactive experience. Exhibition stages & promotional objects for Nike, Adidas, British Petroleuom and British American Tobaco.
Sep 2010 - Oct 2011 Moscow, Russia
Co-founder at Ventkamera Project
Founded a designers network. Created a website and worked on organisation of meet-ups and collective discussions on specific design topics. Mostly about new design technologies and other design prospectives.
Sep 2011 - Jul 2012 Moscow, Russia
Senior Designer at Brand Matters lab
I joined a creative team of big marketing agency where I worked on web-design, branding, product launch campaigns, after-launch production and web design. We worked on the launch of Samsung Note II in Russia.
Oct 2012 - May 2014 Chicago, Illinois
Art director at Comrade Web Agency
We developed websites like maniacs. It required a quick turnaround in research of new industries and target audiences in a very short period of time. It was a perfect opportunity to test planning, task prioritizing and analitic skills. React fast - do best.
May 2014 - Sep 2015 Berkeley, California
Co-Founder & Designer at The Wind
Moved to California and founded design agency. I do UI/UX design and front-end development.
Aug 2015 - present
Fremont, California
UI/UX & Product designer at Snapwiz
Working on cross-platform tool that changing the way people looking for job opportunities.
Constant search, testing and implementing one things to make other things works.
Feelings, emotions, reflexes, thoughts, reactions, memories, physical feedback. These are basic touchpoints between product and user experience.
There are no universal rules. Everything is dynamic. The only way to innovate something — is to rethink experience of the past and find most the progressive way for now and for the future.
Details make the design